﻿using System;

namespace Demo1
{
    class Program
    {
        static void Main(string[] args)
        {
            AiLuoKe alk = new AiLuoKe();
            alk.RoleName = "埃里克";
            Console.WriteLine("角色名为："+alk.RoleName);
            alk.RoleIntroduce = "是一个城堡的勇士！";
            Console.WriteLine("介绍：" +alk.RoleName +alk.RoleIntroduce);
            alk.RoleCapacity = "碎石打击，烈焰锚钩，战斗咆哮!";
            Console.WriteLine("角色能力：" +alk.RoleCapacity);
            Console.WriteLine();
            TaLa ta = new TaLa();
            ta.RoleName = "泰拉";
            Console.WriteLine("角色名字为：" +ta.RoleName);
            ta.RoleIntroduce = "是一位凶狠女杀手";
            Console.WriteLine( "角色介绍：" +ta.RoleName + ta.RoleIntroduce);
            ta.RoleCapacity = "巨浪冲击，元素冲突，复仇杀戮！";
            Console.WriteLine("角色能力：" + ta.RoleCapacity);
            Console.WriteLine();
            LuKaSi lu = new LuKaSi();
            lu.RoleName = "卢卡斯";
            Console.WriteLine("角色名字为：" + lu.RoleName);
            lu.RoleIntroduce = "是一位帅气的剑客。";
            Console.WriteLine("角色介绍：" + lu.RoleName + lu.RoleIntroduce);
            lu.RoleCapacity = "减速陷阱，能量巨潮，旋风剑舞！";
            Console.WriteLine("角色能力：" + lu.RoleCapacity);
            Console.WriteLine();
            LuoFei lf = new LuoFei();
            lf.RoleName = "洛菲";
            Console.WriteLine("角色名字为：" + lf.RoleName);
            lf.RoleIntroduce = "是一位漂亮的小女孩。";
            Console.WriteLine("角色介绍：" + lf.RoleName + lf.RoleIntroduce);
            lf.RoleCapacity = "能量精灵，暗影传送，时空隧道！";
            Console.WriteLine("角色能力：" + lf.RoleCapacity);


        }
    }
}
